Posted on 11 August 2008, at 10:47 am, by Judie Lipsett
One of the coolest iPhone features (which is also on the Apple touch) is the accelerometer; it allows the screen to rotate from vertical to horizontal orientation with a flick of the user’s wrist. Although these Apple products aren’t the only devices with built-in accelerometers (the Nokia N95 and the HTC Diamond are some that come to mind), they will likely be some of the best supported with 3rd party applications. Here is the latest of what I suspect will be a massive influx: Astraware’s GTS World Racing.
You can’t download a trial, so Astraware and Handmark have provided a video of the game in action.
GTS World Racing offers a unique mobile gaming experience utilizing the iPhone built-in accelerometer feature. Players can accelerate, brake and steer the car by moving and turning the device itself. The game includes 64 track layouts and offers a choice of multiple car types and difficulty levels, as well as 4 exciting play modes – Single Race, Challenge Cup, Grand Tour, and Championship.
4 play modes:
* Single Race – check out the tracks and practice your skills before heading for the main event
* Challenge Cup – race at all 16 locations and achieve the required finishing position for your chosen difficulty
* Grand Tour – complete all 64 tracks in 16 locations and achieve the required finishing position in each race
* Championship – complete the full 16 race season and score the most points to win!
Handmark Launches First Arcade-Style Racing Game for iPhone, Leveraging Apple’s Unique Accelerometer Feature
Kansas City, MO – August 11, 2008 – Handmark(R) today announced the release of GTS World RacingTM for iPhoneTM and iPod(R) touch users. It is immediately available through the Apple(R) App Store.
GTS World Racing offers a unique mobile gaming experience utilizing the iPhone built-in accelerometer feature. Players can accelerate, brake and steer the car by moving and turning the device itself. The game includes 64 track layouts and offers a choice of multiple car types and difficulty levels, as well as 4 exciting play modes – Single Race, Challenge Cup, Grand Tour, and Championship.
“We are excited to continue releasing the finest in mobile content, taking advantage of the unique capabilities of our partners like Apple,” said Paul Reddick, Handmark CEO. “We bring the highest quality mobile applications to the market for our partners and end-users, making the mobile experience both fun and productive.”
In addition to the unique interface and use of the accelerometer feature, GTS World Racing offers players a choice of music options. Users can select the exhilarating music soundtrack or use the music from their iPod to create their own customized racing soundtrack.
GTS World Racing was jointly developed by Astraware(R), the Handmark Game StudioTM, and Pazzazz Games.
“We have a long-standing relationship with Pazzazz Games and are delighted to bring GTS World Racing to the App Store,” said Howard Tomlinson, Director of Game Development, Astraware. “I love that I can control the game holding and turning my iPhone just like a steering wheel, which really shows off how well the device’s accelerometer works. This is classic arcade racing fun!”
GTS World Racing is available exclusively from Handmark through the App Store for a one-time purchase of $7.99. For more information visit http://www.astraware.com/iphone/gtswr.
About Handmark
Handmark(R) is a global leader in the development and distribution of mobile media, for a wide range of mobile devices, including BlackBerry(R), Palm(R) TreoTM, Symbian(R) OS, and Windows Mobile(R) devices, as well as the Apple(R) iPhoneTM and iPod(R) touch. Its award-winning Pocket Express(R) news and information service transforms handsets into powerful business and entertainment tools. Handmark manages distribution partnerships around the world with major device manufacturers and operators. The company has offices in Kansas City (world headquarters); London, UK; San Francisco; Atlanta; Dallas; and Astraware(R), the Handmark Game Studio, in the UK. For more information, visit http://www.handmark.com(c) 2008 Handmark, Inc.; Handmark(R), the Handmark(R) Game StudioTM, and the distinctive hand design are registered trademarks of Handmark, Inc. in the U.S. and other territories. Astraware(R) is the registered trademark of Astraware Limited in the U.S. and other territories. All rights reserved. All other trademarks belong to their respective owners.
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August 11th, 2008 at 11:44 am
I bought this the other night and it’s really a lot of fun! I think they implemented the accelerometer a lot more smoothly than it was done in Super Monkey Ball (which is also a lot of fun!).