c64-app-trickery

It seemed to be too good to be true, that Apple was allowing the C64 emulator that had been hanging in limbo for so long. And apparently it was … the app was pulled from the App store after a short stay because the user could enable the BASIC program to run, which was the original reason the App was rejected!

Here is the original rationale for rejection:

Thank you for submitting C64 1.0 to the App Store. We’ve reviewed C64 1.0 and determined that we cannot post this version of your iPhone application to the App Store because it violates the iPhone SDK Agreement; “3.3.2 An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple’s Published APIs and built-in interpreter(s).”

In a message on the developer’s web site:

Unfortunately, Apple has pulled the C64 Application from their store as it was discovered by some users that it was possible to enable the Basic program through the interface. We have now fixed the issue and our application has been re-submitted for approval by Apple.

We thank you all for your support and fingers crossed we hope to launch again over the next few days.

Source: The iPhone Blog via Engadget (Image also courtesy of Engadget)

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